Concept 1: Hot-Plug:
Target Group= Children
Step 1:
Stone selection three alternative color, shape enjoyable.
Step 2:
Strategy determination (from the device’s memory).
Step 3 :
Play pressing the stone (example: from a1, to b2).
Step 4:
Waiting for the opponent’s game.
- The game is played with a separate game box connected to the phone.
- Games played with a memory card are recording.
- Children like to use the phone.They use the phone for a useful reason.
Concept 2:
Target Group= Children
Magneti rock parts are interact with main board .
When the stone is put in chessboard. The light on the other side’s chessboard lights up and shows its place.